Necromancer is a mastery in Grim Dawn, added by the Ashes of Malmouth expansion. They make heavy use of vitality-damaging magic and summoning skeletal minions, but they also use ranged or sometimes even melee weapons in combat.
Although they primarily engage in the weaving of magic, necromancers are aptly equipped to enter the fray in close quarters, or to weave their death magic into ranged weaponry. Do not for a moment think that a cornered necromancer is easy prey.
![Necromancer (1) Necromancer (1)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (2) Necromancer (2)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Reaping Strike 01/10 | Can activate with all default weapon attacks. 12% Chance to be Used 110% Weapon Damage 17 Vitality Damage 15 Aether Damage 15% of Attack Damage Converted to Health 6 Energy Leech over 2 Seconds |
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10/10 | 25% Chance to be Used 136% Weapon Damage 76 Vitality Damage 65 Aether Damage 36% of Attack Damage Converted to Health 54 Energy Leech over 2 Seconds |
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| | | | | | ![Necromancer (3) Necromancer (3)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (4) Necromancer (4)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Necrotic Edge 01/12 | Can activate with all default weapon attacks. When used with a melee weapon, the attack strikes multiple nearby targets. 12% Chance to be Used 180 Degree Attack Arc 2 Target Maximum 110% Weapon Damage 17 Cold Damage 45 Vitality Decay over 3 Seconds 30% Chance to Confuse target for 1.5 Seconds |
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12/12 | 26% Chance to be Used 5 Target Maximum 140% Weapon Damage 92 Cold Damage 411 Vitality Decay over 3 Seconds 100% Chance to Confuse target for 1.5 Seconds |
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| | | | ![Necromancer (5) Necromancer (5)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (6) Necromancer (6)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Siphon Souls 01/12 | 52 Energy Cost 6 Second Skill Recharge 3 Second Duration 4 Meter Radius 130 Vitality Damage 24% Attack Damage converted to Health Increases Health Regeneration by -30% |
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12/12 | 114 Energy Cost 7.5 Meter Radius 262 Vitality Damage Increases Health Regeneration by -70% |
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| ![Necromancer (7) Necromancer (7)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) ![Necromancer (8) Necromancer (8)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (9) Necromancer (9)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) ![Necromancer (10) Necromancer (10)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (11) Necromancer (11)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Sear Souls 01/01 | +6 Second Duration Total Damage Modified by -10% 100% Vitality Damage converted to Aether Damage |
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![Necromancer (12) Necromancer (12)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (13) Necromancer (13)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (14) Necromancer (14)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (15) Necromancer (15)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Blood Boil 01/12 | +3 Energy Cost 26 Bleeding Damage per Second 26 Vitality Decay per Second -30 Offensive Ability |
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12/12 | +25 Energy Cost 146 Bleeding Damage per Second 146 Vitality Decay per Second -162 Offensive Ability |
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![Necromancer (16) Necromancer (16)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (17) Necromancer (17)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Drain Essence 01/16 | 12.5 Energy Cost per Second 0.3 Second Skill Recharge 3 Aether Damage 20 Vitality Decay over 2 Seconds 10% Attack Damage converted to Health |
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16/16 | 83.3 Energy Cost per Second 70 Aether Damage 198 Vitality Decay over 2 Seconds |
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| ![Necromancer (18) Necromancer (18)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) ![Necromancer (19) Necromancer (19)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (20) Necromancer (20)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) ![Necromancer (21) Necromancer (21)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (22) Necromancer (22)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Gravechill 01/01 | Total Damage Modified by 25% 33% Slower target Movement for 2 Seconds 100% Aether Damage converted to Cold Damage |
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![Necromancer (23) Necromancer (23)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (24) Necromancer (24)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (25) Necromancer (25)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (26) Necromancer (26)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Hungering Reach 01/12 | +4.2 Energy Cost per Second 12% Chance of Affecting up to 2 targets +10% Crit Damage 1% of Attack Damage converted to Health |
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12/12 | +20.8 Energy Cost per Second 20% Chance of Affecting up to 3 targets +55% Crit Damage 5% of Attack Damage converted to Health |
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| ![Necromancer (27) Necromancer (27)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (28) Necromancer (28)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (29) Necromancer (29)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (30) Necromancer (30)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (31) Necromancer (31)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Decomposition 01/12 | +4.2 Energy Cost per Second 10 Vitality Damage +10% Vitality Decay with +30% Increased Duration 25 Reduced target's Offensive Ability for 3 Seconds |
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12/12 | +20.8 Energy Cost per Second 102 Vitality Damage +120% Vitality Decay with +100% Increased Duration 135 Reduced target's Offensive Ability for 3 Seconds |
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| | | | | | ![Necromancer (32) Necromancer (32)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (33) Necromancer (33)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Harbinger of Souls 01/12 | Exclusive Skill - only one Exclusive Skill can be active at any one time. 5 Vitality Damage 3% of Attack Damage converted to Health 30 Vitality Decay over 3 Seconds +25% Vitality Damage +25% Aether Damage +25% Vitality Decay with +6% Increased Duration 15% Physical Damage converted to Vitality Damage +3% Attack Speed +3% Casting Speed |
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12/12 | 21 Vitality Damage 10% of Attack Damage converted to Health 129 Vitality Decay over 3 Seconds +135% Vitality Damage +135% Aether Damage +135% Vitality Decay with +50% Increased Duration +14% Attack Speed +14% Casting Speed |
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| ![Necromancer (34) Necromancer (34)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) ![Necromancer (35) Necromancer (35)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (36) Necromancer (36)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) ![Necromancer (37) Necromancer (37)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (38) Necromancer (38)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Harvester of Death 01/01 | Requires a two-handed melee weapon. -3 Meter Range Total Damage Modified by 20% 100% Physical Damage Converted to Cold Damage |
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![Necromancer (39) Necromancer (39)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | | ![Necromancer (40) Necromancer (40)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (41) Necromancer (41)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Ravenous Earth 01/16 | 40 Energy Cost 3 Second Skill Recharge 4 Second Duration 1.8 Meter Radius 3-5 Fragments 9 Vitality Damage 10 Poison Damage per Second |
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16/16 | 127 Energy Cost 6-8 Fragments 109 Vitality Damage 125 Poison Damage per Second |
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| ![Necromancer (42) Necromancer (42)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (43) Necromancer (43)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (44) Necromancer (44)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (45) Necromancer (45)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (46) Necromancer (46)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Decay 01/12 | +4 Energy Cost +10% Vitality Damage +10% Poison Damage 2% Reduced target's Damage for 1 Second |
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12/12 | +26 Energy Cost +98% Vitality Damage +98% Poison Damage 20% Reduced target's Damage for 1 Second |
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| ![Necromancer (47) Necromancer (47)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (48) Necromancer (48)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (49) Necromancer (49)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (50) Necromancer (50)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (51) Necromancer (51)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Foul Eruption 01/12 | 100% Chance of Activating 2.5 Meter Radius 35 Vitality Damage 35 Aether Damage 10% Reduction to Enemy's Health 3 Reduced target's Resistances for 5 Seconds |
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12/12 | 3 Meter Radius 133 Vitality Damage 133 Aether Damage 28% Reduction to Enemy's Health 25 Reduced target's Resistances for 5 Seconds |
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| | ![Necromancer (52) Necromancer (52)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (53) Necromancer (53)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Bone Harvest 01/16 | 26 Energy Cost 3 Second Skill Recharge 7 Meter Range 115% Weapon Damage 10 Piercing Damage 18 Cold Damage 18 Vitality Damage 8% Slower target Movement for 3 Seconds |
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16/16 | 86 Energy Cost 270% Weapon Damage 115 Piercing Damage 204 Cold Damage 204 Vitality Damage 45% Slower target Movement for 3 Seconds |
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| ![Necromancer (54) Necromancer (54)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (55) Necromancer (55)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (56) Necromancer (56)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (57) Necromancer (57)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (58) Necromancer (58)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Dread 01/12 | +3 Energy Cost +2 Meter Range 90 Vitality Decay over 3 Seconds +8% Pierce Damage +8% Cold Damage +8% Vitality Damage 10% Chance of Terrify target for 2 Seconds |
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12/12 | +8 Energy Cost 756 Vitality Decay over 3 Seconds +96% Pierce Damage +96% Cold Damage +96% Vitality Damage 35% Chance of Terrify target for 2 Seconds |
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| ![Necromancer (59) Necromancer (59)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (60) Necromancer (60)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (61) Necromancer (61)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (62) Necromancer (62)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (63) Necromancer (63)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Soul Harvest 01/12 | This ability must be toggled to maintain its effect. 5 Second Duration 9 Cold Damage 14 Vitality Damage +10% Cold Damage +10% Vitality Damage +10% Vitality Decay
Bonus to All Pets 6 Vitality Damage +10% to All Damage |
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12/12 | 64 Cold Damage 76 Vitality Damage +65% Cold Damage +65% Vitality Damage +65% Vitality Decay
Bonus to All Pets 28 Vitality Damage +65% to All Damage |
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| | | | ![Necromancer (64) Necromancer (64)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (65) Necromancer (65)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Reap Spirit 01/16 | 90 Energy Cost 3.5 Second Skill Recharge 100% Weapon Damage 100-154 Aether Damage Vitality Decay over 5 Seconds 1 Summon Limit
Sundered Wraith Attributes: Lives for 18 Seconds 7448 Health 2737 EnergySundered Wraith Abilities: Wraith’s Touch - 44 Cold Damage
- 37-50 Vitality Damage
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16/16 | 96 Energy Cost 110% Weapon Damage 123-184 Aether Damage 555 Vitality Decay over 5 Seconds 1 Summon Limit
Sundered Wraith Attributes: 13034 Health 2737 EnergySundered Wraith Abilities: +100% to All Damage +33% Crit Damage +75% Health Increases Energy Regeneration by 150% Wraith’s Touch - 56 Cold Damage
- 46-64 Vitality Damage
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![Necromancer (66) Necromancer (66)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (67) Necromancer (67)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Raise Skeletons 01/16 | 80 Energy Cost 18 Second Skill Recharge Summons 3 3 Summon Limit
Skeletal Warrior Attributes: 4275 Health 2737 EnergySkeletal Warrior Abilities: Ancient Weapons - 7-9 Physical Damage
- 4 Vitality Damage
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16/16 | 200 Energy Cost Second Skill Recharge Summons 3 3 Summon Limit
Skeletal Warrior Attributes: 7841 Health 2737 EnergySkeletal Warrior Abilities: +100% to All Damage +75% Health Increases Energy Regeneration by 10% Ancient Weapons - 60-76 Physical Damage
- 20 Vitality Damage
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| ![Necromancer (68) Necromancer (68)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (69) Necromancer (69)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (70) Necromancer (70)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (71) Necromancer (71)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (72) Necromancer (72)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Undead Legion 01/12 | -2 Second Skill Recharge +1 Summon Limit -15% Skill Energy Cost |
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12/12 | -6 Second Skill Recharge +5 Summon Limit -50% Skill Energy Cost |
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| ![Necromancer (73) Necromancer (73)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (74) Necromancer (74)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (75) Necromancer (75)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (76) Necromancer (76)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (77) Necromancer (77)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Will of the Crypt 01/12 | 4 Vitality Damage +8% Vitality Damage +10% Elemental Damage Increases Armor by 10% 10% Vitality Resistance |
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12/12 | 15 Vitality Damage +118% Vitality Damage +142% Elemental Damage Increases Armor by 98% 50% Vitality Resistance |
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| | | | ![Necromancer (78) Necromancer (78)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (79) Necromancer (79)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Ill Omen 01/10 | 35 Energy Cost 5 Second Skill Recharge 3 Second Duration 2 Meter Radius 5 Cold Damage 2 Vitality Decay per Second Confuse target for 2 Seconds 4% Reduced target's Damage for 1 Second -15% Movement Speed |
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10/10 | 75 Energy Cost 5 Second Duration 41 Cold Damage 61 Vitality Decay per Second 25% Reduced target's Damage for 1 Second -30% Movement Speed |
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| | ![Necromancer (80) Necromancer (80)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (81) Necromancer (81)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Summon Blight Fiend 01/16 | 150 Energy Cost 18 Second Skill Recharge 1 Summon Limit
Blight Beast Attributes: x Health x EnergyBlight Beast Abilities: +0% to All Damage +0% Crit Damage +0% Health Increases Energy Regeneration by 0% Blighted Claws - 23-33 Physical Damage
- 40 Poison Damage over 5 Seconds
Virulent Death - 5 Second Duration
- 3.2 Meter Radius
- 35 Acid Damage
- 90 Poison Damage over 55 Seconds
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16/16 | 225 Energy Cost
Blight Beast Attributes: x Health x EnergyBlight Beast Abilities: +100% to All Damage +33% Crit Damage +75% Health Increases Energy Regeneration by 150% Blighted Claws - 202-286 Physical Damage
- 750 Poison Damage over 5 Seconds
Virulent Death - 230 Acid Damage
- 114 Poison Damage over 55 Seconds
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| ![Necromancer (82) Necromancer (82)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) ![Necromancer (83) Necromancer (83)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (84) Necromancer (84)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) ![Necromancer (85) Necromancer (85)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (86) Necromancer (86)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Unstable Anomaly 01/01 | -10 Second Skill Recharge +2 Summon Limit Lives for 12 Seconds -60% Skill Energy Cost |
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![Necromancer (87) Necromancer (87)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (88) Necromancer (88)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (89) Necromancer (89)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (90) Necromancer (90)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Rotting Fumes 01/12 | +2.5 Meter Radius 44 Poison Damage over 2 Seconds Generate Additional Threat 25 Reduced target's Defensive Ability for 2 Seconds 15% Chance for target to Fumble Attacks for 2 Seconds 15% Chance of Impaired Aim to target for 2 Seconds |
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12/12 | +3.6 Meter Radius 360 Poison Damage over 2 Seconds 212 Reduced target's Defensive Ability for 2 Seconds |
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| ![Necromancer (91) Necromancer (91)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (92) Necromancer (92)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (93) Necromancer (93)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (94) Necromancer (94)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (95) Necromancer (95)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Blight Burst 01/12 | +27 Energy Cost 10 Meter Radius 14% Basic Pet Attack Damage 114-132 Acid Damage 60 Vitality Damage 150 Poison Damage over 5 Seconds Generate Additional Threat Confuse target for 2 Seconds |
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12/12 | +60 Energy Cost 36% Basic Pet Attack Damage 300-394 Acid Damage 168 Vitality Damage 625 Poison Damage over 5 Seconds |
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| | ![Necromancer (96) Necromancer (96)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (97) Necromancer (97)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Master of Death 01/12 | This ability must be toggled to maintain its efect.
+8 Defensive Ability +1% Offensive Ability 2% Vitality Resistance
Bonus to All Pets +6% to All Damage +5% Acid Damage +5% Vitality Damage +5% Poison Damage 25% Physical Damage converted to Vitality Damage +1% Offensive Ability 2% Vitality Resistance |
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12/12 | +75 Defensive Ability +9% Offensive Ability 25% Vitality Resistance
Bonus to All Pets +50% to All Damage +60% Acid Damage +60% Vitality Damage +60% Poison Damage 50% Physical Damage converted to Vitality Damage +12% Offensive Ability 25% Vitality Resistance |
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| | ![Necromancer (98) Necromancer (98)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (99) Necromancer (99)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Spectral Binding 01/12 | This ability must be toggled to maintain its efect. 0.8 Active Energy Cost per Second 25 Energy Reserved 4 Aether Damage +8% Aether Damage +80 Health +10 Offensive Ability |
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12/12 | 1.4 Active Energy Cost per Second 80 Energy Reserved 37 Aether Damage +85% Aether Damage +1175 Health +88 Offensive Ability |
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| ![Necromancer (100) Necromancer (100)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (101) Necromancer (101)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (102) Necromancer (102)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Necromancer (103) Necromancer (103)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (104) Necromancer (104)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Spectral Wrath 01/10 | 2.5 Second Skill Recharge 3 Second Duration 2 Meter Radius 5 Vitality Damage 5 Aether Damage -5% Attack Speed -3% Physical Resistance -3% Vitality Resistance -3% Aether Resistance |
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10/10 | 1.5 Second Skill Recharge 5 Second Duration 4 Meter Radius 44 Vitality Damage 60 Aether Damage -18% Attack Speed -25% Physical Resistance -25% Vitality Resistance -25% Aether Resistance |
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| | | | ![Necromancer (105) Necromancer (105)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (106) Necromancer (106)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Call of the Grave 01/10 | 36 Energy Cost 24 Second Skill Recharge 10 Second Duration +3% Crit Damage +22% Acid Damage +22% Vitality Damage +22% Poison Damage +22% Vitality Decay
Bonus to All Pets: +46% to All Damage +5% Crit Damage |
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10/10 | 72 Energy Cost +15% Crit Damage +115% Acid Damage +115% Vitality Damage +115% Poison Damage +115% Vitality Decay
Bonus to All Pets: +190% to All Damage +25% Crit Damage |
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| | ![Necromancer (107) Necromancer (107)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
![Necromancer (108) Necromancer (108)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
Mark of Torment 01/10 | 34 Energy Cost 20 Second Skill Recharge 3 Second Duration 25% Damage Absorption 200% Damage Absorbed Reflected |
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10/10 | 106 Energy Cost 5 Second Duration 50% Damage Absorption 300% Damage Absorbed Reflected |
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1 | | 5 | | 10 | | 15 | | 20 | | 25 | | 32 | | 40 | | 50 |
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Each point invested in the Necromancer skill mastery gives the following stat bonuses:
Combining the Necromancer with another Mastery forms the following hybrid classes:
FAQs
The Secret of the Necromancer is a point-and-click puzzle-adventure game about three teenage friends who have stuck in a video game. Pick one of the three characters and see if you can get them all back to reality. Unfortunately, this game is not optimized for smartphones and tablets.
Who is the most powerful necromancer of all time? ›
Heinrich Kemmler
One of the most powerful necromancers in the Warhammer Fantasy universe, known for his relentless pursuit of power and immortality.
What can defeat a necromancer? ›
The most consistent strategy is to stun the Necromancer. The Occultist and the Houndmaster in particular can Stun the Necromancer fairly well, but other characters can also Stun him if equipped with the proper trinkets.
How do you beat the necromancer boss? ›
High DPS towers, such as the Ranger and Turret are recommended against the Necromancer Boss. Rangers having their targeting set to Strongest can deal massive damage to the Necromancer Boss, combined with the Commander's Call to Arms ability.
What is Necromancy weak to? ›
May be Weak against Animancy and other Life-Based powers. Filth Manipulation may be used against this power.
Why can't you look at a necromancer? ›
The eyes of a necromancer appear to project a form of radiation that causes gruesome burns and swelling on exposed skin within the necromancer's visual field. A necromancer can also completely disintegrate a victim from a distance using a focused blast of sound, audible as a deafening shriek.
Who is the god of necromancy? ›
Velsharoon is the undead demigod of necromancy, necromancers, evil liches, lichdom and undeath. He is seen as a successor to Myrkul, and is worshipped by many liches and evil mages—who themselves command legions of zombies, skeletons and wights—as well as members of the Cult of the Dragon.
Who is the most powerful female Necromancer? ›
Anita is one of the most powerful known necromancers, but her control is mostly "natural instinct". She can raise zombies that are centuries dead without human sacrifice, and can make them look lifelike. She can "heal" any sign of decay or injury in the corpse.
What is the best ability for a Necromancer? ›
Necromancer leveling guides use the absolute powerhouse of a skill: Bone Spear. Bone Spear is both extremely versatile and deals massive damage, hence why we rank it up so quickly. In this build, you'll also use Bone Splinters, Corpse Explosion, Blood Mist, and Decrepify — as well as both Golem and Skeleton skills.
What are necromancers afraid of? ›
Necromancers fear dying and will do anything to survive longer than their allotted time. For example, Hedge was over one hundred years old when he died, and Chlorr of the Mask close to 650.
Because targets are chosen before costs are paid, Doomed Necromancer can't be the target of its own ability.
How to destroy a Necromancer? ›
The Tesla x104 is able to hurt all skeletons in its range at once simultaneously with Overcharge, nullifying their advantage in number. Once the Necromancer is exposed, the sheer damage of the bolts can tear through his HP, results in an easy death.
How do you fight a Necromancer? ›
The fastest and easiest way to kill the Necromancer is to intercept him as he's flying down from the ceiling and begin a lightweight juggle. Provided the player doesn't mess up the combo, he will be unable to retaliate before dying. to juggle him depending on the force of the uppercut.
How do you counter Necromancer evil dead? ›
When the Survivor party in Evil Dead: The Game fights against Evil Ash, it's best to use ranged attacks as much as possible. If the Necromancer has Irreparable Damage applied to their build, then Survivors can't heal from any source after being hit by Evil Ash.
Why are necromancers always evil? ›
It's the power grab that can make necromancers reviled. Pacts with fell creatures, artifacts of horrible nature, spells to twist and corrupt the souls of those wanting their eternal peace, these are the tools of the necromancers that are the bad guys of stories and campaigns.
What are the powers of a necromancer? ›
Necromancy is death magic. Theoretically they can do anything involving death. What that means varies. But raising dead, talking to spirits, damaging people or healing them (moving death closer or farther), finding the dead, keeping a dieing person stable or driving them to death.
What does the necromancer want? ›
He wants to reclaim his power. Necromancy, dominion over life and death and the ability to bend the universe to your will. Chad, though naive, believes him, expressing that he wished he could have seen him back in the day.